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Henning Lubahn
Deputy Teamlead


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Portfolio
Curriculum Vitae

Students Projects
Gathered during Art & Animation studies at Games Academy, Berlin.

08/2007 - 08/2008
Games Academy: Molle.kühl

Teamlead and Game Artist
  • Team Management
  • Modelling and Texturing
  • Team size: 7 members
10/2006 - 04/2007
Games Academy: Project Barcode

Game Artist
  • Animation
  • Character Modelling
  • Genre/Platform: Action/PC
  • Team size: 8 members
04/2006 - 10/2006
Games Academy: Term of waiting

Collegian job
  • Working for a semester
10/2005 - 10/2006
Games Academy: Project Barcode

Game Artist
  • Animation
  • Art content
  • Genre/Platform: Action/PC
  • Team size: 11 members
02/2005 - 09/2005
Games Academy: Sugarblob

Game Art and Game Designer
  • Genre/Platform: Pong adaption/PC
  • Team size: 5 members
Education
Game Artist complied Game Designer course at the Games Academy, Berlin.

Art & Animation complied Game Design studies

04/2007 - 10/2008
Major courses Art & Animation:
  • Conept Art
  • Modeling and Texturing
  • Anmation
09/2005 - 09/2006
Major courses Game Design:
  • Game Design theory
  • Game Critique
  • Level Design
Skills
In my time spent at the Games Academy I have been trained and skilled in tools. Including:
  • 3D Max, but favored Maya
  • zBrush, CrazyBump
  • Photoshop CS 3
  • OpenOffice
Visited Events
I have been visited several exhibitions, conferences and presentations
  • Games Convention, Leipzig 2006,2007,2008
  • Medienboard, Berlin 2007
  • Quo Vadis, Berlin 2007, 2008
  • Games Development International, Berlin 2008


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