Home Gallery Team Tutorials Links


Malte Resenberger
Rendering Department


back

Portfolio
Curriculum Vitae

Students Projects
Gathered during Art & Animation studies at Games Aacademy, Berlin.

08/2007 - 08/2008
Games Academy: Molle.kühl

Game Artist
  • Modeling, Texturing and Rendering
  • Team size: 7 members
02/2007 - 08/2007
Games Academy: Assecio

Game Artist
  • Modeling
  • Texturing
  • Camera placing (Trinigy Vision Engine)
03/2007 - 06/2007
Games Academy: Disquiet

Game Artist
  • Modeling
  • Texturing
  • Team size: 4 members
04/2006 - 10/2006
Games Academy: Term of waiting

09/2005 - 04/2006
Games Academy: Agon

Game Artist - Game Designer
  • Modeling
  • Texturing
  • Level Design
09/2005 - 04/2006
Games Academy: Red Horizon

Game Artist
  • Concept Art
04/2005 - 06/2005
Games Academy: Soul Pong

Game Artist - Game Designer
  • Modeling
  • Game Design
Education
Game Artist complied Game Designer course at the Games Aacademy, Berlin.

Art & Animation complied Game Design studies

04/2007 - 10/2008
Major courses Art & Animation:
  • Conept Art
  • Modeling and Texturing
  • Animation
09/2005 - 09/2006
Major courses Game Design:
  • Game Design theory
  • Game Critique
  • Level Design
10/2005
L-4 Digital Communication:
  • Media Design Graduation
Skills
In my time spent at the Games Academy I have been trained and skilled in tools. Including:
  • Maya, but favored 3D Max
  • zBrush
  • OpenOffice
  • Photoshop CS 3
  • Deep UV
  • Bodypaint 3D
  • Engine Experience (Vision Trinigy, Crysis Sandbox 2)
  • Rendering (especially V-Ray)

back